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What does solid mean in programming?

What does solid mean in programming?

SOLID is a popular set of design principles that are used in object-oriented software development. SOLID is an acronym that stands for five key design principles: single responsibility principle, open-closed principle, Liskov substitution principle, interface segregation principle, and dependency inversion principle.

What is solid and grasp?

Single Responsibility Principle (SOLID) High Cohesion (GRASP) Low Coupling (GRASP) Open Closed Principle (SOLID)

What is refactoring and why is it useful?

Refactoring consists of changing the internal structure of the code in a way that doesn’t modify its behavior. This makes the code more maintainable and easier to understand. It enables the developers in the team to keep complexity under control.

What is the goal of refactoring?

Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality.

What is meant by technical debt?

Technical debt (also known as tech debt or code debt) describes what results when development teams take actions to expedite the delivery of a piece of functionality or a project which later needs to be refactored. In other words, it’s the result of prioritizing speedy delivery over perfect code.

What is refactoring agile?

Refactoring Is Essential to Agile Refactoring consists of changing the internal structure of the code in a way that doesn’t modify its behavior. This makes the code more maintainable and easier to understand. It enables the developers in the team to keep complexity under control.

Do me a SOLID meaning?

US informal. to do something kind or helpful for someone: Anyone care to do me a solid and tell me if I can claim this on my taxes?

What is SOLID Java?

SOLID is an acronym for five other class-design principles: Single Responsibility Principle, Open-Closed Principle, Liskov Substitution Principle, Interface Segregation Principle, and Dependency Inversion Principle.

What are the 9 key principles of GRASP?

The different patterns and principles used in GRASP are controller, creator, indirection, information expert, low coupling, high cohesion, polymorphism, protected variations, and pure fabrication.

Which of the following statements describe the Liskov?

The correct answers are: Child classes inherit the methods and properties of the parent. Subclasses are more detailed implementations of a parent class. You should be able to substitute a child class for a parent without losing any functionality.